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I use Lightwave 7.5, Photoshop, and Premire 6.5 to produce a 3-D animation. I enjoy modeling and animating but I'm still trying to find a rigging process that suits my tastes. I'm also trying to develop my skills at creating surfaces for the models.

Shortly after graduating, I began "renovating" my senior animation - adding more detail, improving movement, etc. Unfortunately, the pressures of life and a number of other hobbies (that I'm probably better off without) have left little to no time for me to complete what I began.

Only time will tell if I ever return to animation. Still, I loved it while I was doing it.

Note: A Quicktime plug-in is needed to view the animations.

Screenshots
 
Animations
(no sound, clicking will open a new window)

The original HoverBot with added detail and better texutre. This test features range of movement and a drop-down gun.
This animation was part of my senior project. I modeled, animated, and pieced it together in a single semester and incorporated into a Flash-based HTML presentation on the 3-D animation process. Suffice it to say that it was not a fun semester for me.
HoverBots
(18.7 MB)
A course assignment involving the use of exaggeration to express emotion. I thought it would be interesting to apply it to an expressionless, inorganic model.

Rotoscoped Kicks
(3.7 MB)

Rotoscoping involves trying to match keyframed animation to a live performance. Sort of like motion capture the long, hard way. Yes, that's me on the billboard.
Smoke Sphere
(4.9 MB)
This was just a simple little exercise in special effects. It turned out pretty well for the most part, so I thought I'd share it. There is one anomaly in this clip, though. See if you can find it.
 

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